Whether you are in the dark corners of Treviso or the ruins of Arlathan Forest, this Rogue build can make you a poisonous presence for all the enemies in Dragon Age: The Veilguard .
Instead of a straightforward assassin, the Rogue in Dragon Age: The Veilguard is flexible.このクラスをプレイすることで、この伝統的なルートをたどるか、弓の道を歩み、遠くから敵を狙撃する機会があります。
By embracing tradition, we prepared the best Rogue build with a rundown on how to play Rogue, the best skills, weapons, armor, and enchantments for this class.
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ドラゴンエイジ:ベルガードでは、ローグは、敵を破裂させたり、戦場を簡単に制御するためのツールを持っている密接な長距離戦闘機の混合物です。 Due to this versatility, putting a build together depends a lot on your own preferences on how to play this class. The build we have come up with focuses mostly on melee combat , with a high-risk-high-reward concept.
このビルドをプレイするときの全体的な戦略は、敵に近づいている間にいくつかの矢を撃ち、それから光攻撃のコンボでそれらを仕上げることです。 In case you can quickly close the gap between you and the enemy, you should only use your Light attacks. Sure, when dealing with enemies who are distant, the bow is your only tool but, for mid or close combat, it is not practical.あなたのキャラクターは自動的に最も近い敵を撃つためにターゲットにしないので、あなたはあなたの目的をロックすることを余儀なくされます。これは、魔法の攻撃やあなたに大きなジャンプを避けようとしているときに非常に厄介です。それに加えて、弓は攻撃を充電して完璧なショットを求めることができれば、大きな数字が可能です。
The melee fight style works well with Rogue because of Momentum, the class's resource. Like Mage needs Mana to cast spells, Rogue requires Momentum to use skills. To generate this resource, you just need to hit enemies. In other words, aggressiveness is rewarded when playing Rogue. However, Momentum is also the reason why this class has a high skill ceiling. While you gain Momentum when hitting enemies, you lose it when they hit you. In this build, we run a trait that unlocks the Adrenaline buff, which also requires you to avoid getting hit. So, dodging and parrying is mandatory to make this build - and all the others - work.
Most of the skills needed for this build, before you unlock the specialization, are part of the Antivan Crow section of the Rogue's skill tree, with the possibility to extend to the Sustain and Burst sections. To begin with, one of the major skills that you want to run is the Hurricane of Blades , which hits enemies around you causing Necrotic damage. This ability is not only strong, but extremely useful in moments when you're surrounded by too many enemies.
Next, make your way toward the Antivan Crow section and the Toxic Dash skill, which is the single-target ability that you want to always use especially against enemies with high HP. In addition to the damage dealt by the skill, Toxic Dash also inflicts Necrosis, a stack that causes damage over time. Still in the same section of the skill tree, unlock the Adrenaline trait, a buff that is activated after you have hit targets 10 times.
Your next goal is to unlock a few nodes in the Burst section. Among them, be sure to get the Momentous Occasion passive. With it, you generate 25% more Momentum when you hit Final attacks. At this point, you have probably reached Level 20 and it's time to unlock the Duelist specialization. With it, you gain a new ultimate, the Murder of Crows and a new single target skill called A Thousand Cuts , which should replace Hurricane of Blades in your hotbar.
Once you have unlocked all the other abilities in the specialization section, go back and unlock Lightning Flask , a solid crowd control ability to use when overwhelmed by enemies. On the way to this skill which is in the Sustain section, you should also make sure to get the Overwhelming Tactics , a passive that allows you to apply Bleed and Necrosis when you have at least 100 Momentum.
ドラゴンエイジでのビルドベルガードは、特定の武器に依存しておらず、最高のビルドをまとめることになると、あなたの生活が楽になります。 Even so, there are some good practices and suggestions to take into consideration. Rogue can have two single-handed swords and one bow equipped. When thinking about what you should run - especially while you're still at the initial parts of the game - be sure to equip the weapon with the highest stats . Since the bow is secondary to this build, this rule is crucial when choosing which one you should use.
The affixes we want in our weapons go from more generic such as Necrotic Damage and Momentum Generation to specific ones such as gain Necrotic Weapons on kills with Final Attacks . Among the options available, you may want to use the Duelist's Blade rapier during the first half of the game. Just be sure to upgrade it whenever possible. A more general option that still works well is the Weishaupt's Wail , a broadsword that buffs your Light attacks.
Rogue is not a robust class that gives you lots of resistance against damage, that's why you must rely on learning to time dodges and parries. There are, however, armors that can increase the chance of surviving long fights depending on the affixes they have. These pieces of equipment aren't mandatory for this build, so you don't need to worry about wearing the same items mentioned here. Consider always using Light or Medium pieces of armor and the ones which bring the best benefits in terms of damage or survivability .
A good helm for this build is Carastes Double-Hat . By using an uncommon version of it, you gain +15% Momentum generation , which makes it possible to use skills more consistently during a fight. Another option is the Antivan Parade Helm , which increases the duration and damage of the Necrotic Weapons buff.
For survivability, a good armor is the Pursuant's Implements , which increases the healing received from potions if you have the uncommon version. Upgrading it increases the maximum number of potions you can carry by one. On the other hand, if you want more utility, the Brawler's Decored Leathers armor is a great option. Upgrade it to uncommon to gain +15% Momentum generation .
アクセサリーは、このビルドの有効性を高めるのに最適です。なぜなら、それらの多くは、Rogueのゲームプレイループのコア側面のいくつかをバフする能力を持っているからです。 In terms of rings, there are many good options. We suggest running one Exacting Shard , which increases the duration and damage of the Necrotic Weapons effect, or a Twin Palladium , a ring that gives you Momentum when enemies are killed.
When it comes to amulets, look for the ones that come with affixes that increase Strike and Duration damage. Two of your main skills will benefit from these buffs, so you gain a lot by using them instead. At the same time, belts with more general abilities are also pretty useful for this build, like the Tincture Kit , which increases the healing you receive.
Enchantments in Dragon Age: The Veilguard gives you the chance to make minor but useful tweaks to your gear and skills. First, you should have all your main three skills enchanted. Go with +10% Damage per Hit or -15% Cooldown Duration for Lightning Flask. Going with Gain Invulnerable on Use is a great option when enchanting A Thousand Cuts, preventing the skill from being canceled by an attack. Lastly, put the +75% Critical Damage in the Toxic Dash.
The +20% Final Attack Damage should be the enchantment for both swords you have. At the same time, for your bow, pick the +15% Charged Attack Damage . You should focus on using the bow to hit enemies that are far from you and when you have time to charge attacks.
For your armor pieces, put the +15% Affection Duration enchantment in one and +10% Ultimate Generation in the other. Among the options for the rings, consider using +25% Momentum Generation and +25% Strike Ability Damage . Moreover, the best enchantment to put in the amulet for this build is +1 Max Necrosis Stacks .
Good luck defeating the gods in Dragon Age: The Veilguard!